Objective: To understand the design of Maya cities and social order within.
– Students to spend a short time to imagine they are a King designing a city from scratch. They should consider who will live in their city, what jobs people would need to do and what buildings they would need.
Students to research one of the Maya cities. They should look for:
– Layout of the cities
– Recreational, religious and living areas
– Evidence of Maya culture e.g. stelae, writing, astronomical/ceremonial sites
– Ask students how would you design a city/structure without pack animals, wheels, metal?
– Is there any evidence of social stratification? (A hierarchy e.g. Gods, King, Elite, Farmers)
– Why do you think the buildings for the poorer people do not exist now? (Thatch huts made from organic material which means evidence is lost).
– Why do you think this particular location was chosen?
– Design nets to make a temple (could use graphic design, Minecraft styles)
– Build a temple using sugar cubes
– Scratch game
– Look for similarities and differences between Iximche and Tikal
See powerpoint for Iximche site images (late classic 1470-1524) videos (highlands)
See powerpoint Tikal site images (400BC- 900AD) (lowlands)
For videos on Maya architecture – click here
For more image of Tikal – click here
For videos of Tikal – click here
For images of Iximche – click here
For images of the Maya city – Uaxactun – click here
Provide research information for varying abilities
Provide templates for designing plans/building and create a model example.
– DT, History, Maths, ICT.